The modes. So many extreme modes are available to you, zen, arcade, and classic with premium boxes of fabulous prizes. Arcade mode throws bunches of fruit across the screen for clawing. Freeze time frenzy where the time freezes and you slice away. This game will leave you at the edge of your seat jumping for joy. You will also get way too excited sometimes and hit those darn bombs! I can not thank fruit ninja enough, it has changed my Personal Finance class for the better. The following data may be used to track you across apps and websites owned by other companies:.
The following data may be collected but it is not linked to your identity:. Privacy practices may vary, for example, based on the features you use or your age. Learn More. With Family Sharing set up, up to six family members can use this app. App Store Preview. Screenshots iPhone iPad iMessage. Nov 11, Version 3. Ratings and Reviews. App Privacy. Information Seller Halfbrick. Size Category Games. Destroy this card at the start of your turn.
Destroy any number of actions on it. Ongoing: This minion has -4 power. Minions have minimum power of 0. Here are the official clarifications as they appear in The Bigger Geekier Box rulebook:. Disguise: You must both return the minion and play the extra minion; you cannot choose to do just one. You must play the extra minion immediately.
You must both return the minion and play the extra minion; you cannot choose to do just one. Ninjas' main mechanic is being sneaky, and they kill stuff. They hide agents everywhere, walk in shadow, move in silence, leap into action for thievery and violence.
Ninjas swap with teammates and wear disguises. You've got to be patient, deceptive, and opportunistic for any change you can make to swing a base your way. Smash Up maintains a measure of mystery by holding everyone's hands hidden from one another. Ninjas hide themselves in your hand and bust out suddenly at unusual times to help you win. Like other card games, players might watch each other for cues hinting what their opponents have at hand. Try not to give away your plans, and maybe if you're good you can give away false plans.
Experienced opponents will be wise to Ninjas' tricks, and can mitigate them by protecting their minions and over-breaking bases. Ninja minions have the basic standard spread of power, and no boosts to push that higher.
They aren't good at overwhelming bases, but they can secure the bases with surprise additions if they break with everyone at roughly the same contribution. Make that happen with subterfuge and destruction at the last moment with great on-play abilities, so your enemies can't do anything about it.
The fewer players in the game, the greater control Ninjas have. Ninja are adept at destroying high value minions and actions at the moment you need them gone. Use Poison to support your assassination of high-powered targets: not only do you pick which actions the target keeps or loses except Incorporeal , the target almost always gets within power 3 or less. Destroy pesky play-on-base actions with Infiltrate.
A note on Assassination, while it can destroy a minion of any power, the destruction only occurs at the end of each turn, meaning the minion will still be present if you score its base on the same turn.
So, it's not useful to play it on a minion if you intend to break the base, unless the minion stays in play after the base scores, e. First Mate. Novice players might destroy enemy minions and actions every time they can willy-nilly refer to the Strategy page for further insights on this matter.
Ninjas aren't good enough at it to demolish all of your opponents' minions. This is okay, because you don't want to destroy all your opponents minions, you just want to thin them out enough so you win bases.
Ninjas have two ways to play an extra minion from your hand right after a base breaks, before it scores , during any player's turn including your own. They often slip in for third or second place this way, but if you've successfully manipulated the base, they can steal first. If you think a base's ability will harm you, play Infiltrate to ignore it even if the base scores. Shinobi can be played as a normal power-3 minion, or saved as an extra minion to bump up your power when you or someone else breaks a base.
Limit one surprise Shinobi per base scoring. Hidden Ninja is a much more versatile card than Shinobi. You can even play both Shinobi and Hidden Ninja together for two surprise minions. Since the base has already broken, it is still scored even if the power totals less than the breakpoint, and scores based on any changes made by the extra cards.
Ninjas can return some of your minions and play extras from your hand to replace them. You get extra use of on-play abilities without changing the total minion count. You may play your returned minion s to a different base later on, "moving" it, but each switch is confined to a single base. Discard actions attached to your returned minions. Ninja Acolyte must be played as a setup for the switch on a later turn, and only one Ninja Acolyte's ability can be used each turn, as playing minions negates the conditions for its use.
It plants a subtle flag for your enemies to watch what you'll switch it with, and saves your stronger minions in reserve until you really need them. Being a power-2 minion, most minions you replace it with will have higher power, potentially contributing to a Big Drop , but the Acolyte is easily destroyed, unless you can protect it with Smoke Bomb.
Disguise is a much more versatile card than Ninja Acolyte. You can return two minions with useful on-play abilities and play one with your free minion play. You can use Ninja Acolyte's ability first, then replace the replacement with the same Ninja Acolyte. You can return a Shinobi if you previously played it as a normal minion, to save it for its Special ability. On and on. Ninja Dojo and Temple of Goju are both good bases for Ninja for the same reasons: playing Infiltrate on the round they break protects you from their abilities, and you don't have to work too hard to get second or third place.
Infiltrate is only good in niche situations like this, so you will probably have one ready. The weird thing is no wants to win these bases, but if they break everyone wants a minion there to share the balanced reward. They are good places to put minions you want to stick around long-term. Ninjas provide support to any other faction whose minions have useful on-play abilities. They lose a bit of utility alongside predictable factions, or if other players are able to see your hand.
Pairing with a powerhouse faction affords them the groundwork to bump themselves to the top when bases score. Ninjas also pair well with factions that like to destroy minions and actions. Werewolves - Basically everything Ninjas could want. Werewolves provide power at exactly the times when Ninjas provide utility. While Ninjas don't add power to any minions, reducing your opponents' power helps put you on top.
Aliens - With the best on-play ability possible in the game, earning Victory Points, along with several others, these two factions have fantastic synergy with one another. Dinosaurs - The two factions have a high amount of power and destruction that opponents will have a difficult time resisting. Dinosaurs provide immediate bursts of power, supporting Ninja's fast-acting nature.
Bear Cavalry - Together these factions are a machine of death, sweeping aside those of all shapes, sizes, and numbers. Q: I play a Ninja Master on a base, which brings the total power there above the breakpoint, but I use its ability to destroy a minion there, bringing the total power below the breakpoint. Does the base still score? Rule: Before the Score Bases phase, it doesn't matter how much power each player has on each base, they will only score if they meet the requirement during the Score Bases phase, and the Score Bases phase only.
Q: There a Leprechaun that's somehow at power 6. I play a Ninja Master there and destroy the Leprechaun. Is my Ninja Master still destroyed?
A: No. While not providing an erratum for the card text, The Bigger Geekier Box clarifies how Leprechaun is intended to work despite its wording. Now, if Leprechaun is no longer in play, its ability doesn't fire. Q: Can it destroy a minion whose power has been reduced? Dec 5, Dec 4, Thanks for sharing, brady! Are you wanting to move to Tokyo when you become a ninja? Brady Dec 4, Jan 22, Jan 15, Brady Nov 16, Nov 22, Hi, Brady!! We wanted to choose a video with a ninja! Nov 16, Great question, liam!
What do you think will happen in 9, years? George Oct 23, Have u copied of da lego ninjago movie. Well u know there might be one looking at you now. Nov 20, Oct 26, We are only here to Wonder! Oct 3, Constantine Yantchev Sep 26, Hi I loved the ninja story I just wish that the video was more about the topic but the article was great it will really help me with school.
Oct 1, Lucas Sep 15, I read this I loved it but not to be rode your voice read sounds like a robot and if u can fix that that wold be amazing my lil bro has autism and he can't read and he dose not like the sound of it thanks. Sep 17, Thanks for the suggestion, Lucas! We appreciate your feedback! Sep 19, Hi, sergio! Glad to have you as our Wonder Friend!! LuigiBro26 Sep 12, Sep 14, Desi Lamb Oct 26, Oct 29, Desi Lamb Oct 30, Nov 1, We're glad your brother enjoyed this Wonder, too, Desi!!
Other skills that he mastered include making explosives and mixing medicines. Kawakami inherited the clan's ancient scrolls when he was While it was common for these skills to be passed down from father to son, many young men were also adopted into the ninja clans. There were at least 49 of these but Mr Kawakami's Koka clan and the neighbouring Iga clan remain two of the most famous thanks to their work for powerful feudal lords such as Ieyasu Tokugawa - who united Japan after centuries of civil wars when he won the Battle of Sekigahara in It is during the Tokugawa era - known as Edo - when official documents make brief references to ninjas' activities.
In fact, they had day jobs. There are many theories about these day jobs. Some ninjas are believed to have been farmers, and others pedlars who used their day jobs to spy. As for the 21st Century ninja, Kawakami is a trained engineer.
In his suit, he looks like any other Japanese businessman. The title of "Japan's last ninja", however, may not be his alone. Eighty-year-old Masaaki Hatsumi says he is the leader of another surviving ninja clan - the Togakure clan.
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